package org.goasap.interfaces { import flash.events.IEventDispatcher; /** * Defines the portion of the IPlayable interface used by the PlayableBase * class, which provides a standard set of play-state constants used in Go. * * @author Moses Gunesch */ public interface IPlayableBase extends IEventDispatcher { /** * Normally this should only return one of the standard play-state * constants defined in the PlayableBase class. */ function get state () : String; /** * An arbitrary id value for the convenient identification of any * playable instance. * * PlayableBase sets this property to an instance-count by default, * which can be overwritten in program code with any value. */ function get playableID () : *; function set playableID (value: *) : void; } }